Stickman Animated Program
I'm simply going through some lovely C/C++ graphics program of stickman animated sad story. I was set, which was to plan a stick man and modify portions of the program (for example its colors tone etc...).
Up to this point I have planned a stick man, with some client cooperation utilizing the getch() capability and I'm attempting to get the filled top of the stick man (utilizing the filled_circle capability) to be a similar variety as the client has picked.
I attempted this by pronouncing key_entered as an int as it = getch(), I felt that by entering 'key_entered' for the shade of the filled_circle capability and I additionally had a go at utilizing ascii variety coding rather than simply composing the word yet hasn't exactly had any effect.
This blog contains the source code of Stickman Love story animation you can just copy this code and run it. You can run this code in .c and .cpp extention